1/27/2024 0 Comments Gtr evolution mod![]() ![]() » Searching for decals, logos, numbers, colours etc. » Cunningham C4R for GT Legends WIP by Butch » Marlboro Motor Raceway available for GTL and/or GTR2 » Interesting internet-pages / resources featuring automobile or motorsports content » Aussie Big Banger and ATCC 1960 To 1985 Assetto Corsa » My Assetto Corsa Aussie Big Banger Cars and Dowload Link if you would like to convert » Cars created now want to get them into a Game. If adfly is being a bitch with respect to the above links (sure is for me), then one at a time, highlight each URL, right click on the highlighted text and select "save link as." or "open in new tab". Version 1.12b Full Mod and all updates (239.37 MB) That's not the latest version but these links definitely are. I am also looking for some genius to pls make driver figure for mod F1_1993 (McLaren only actually). ![]() If not gimme a call pls, maybe on Trackaholics cos I'm there a lot. ![]() and I just realized my works are for GTL - BUT(T) take the mod for GTR2 and use my stuff there - actually it should work imo. I made that sometime ago and I thank the makers of this mod once again. gdb files, trackpacks, for a kinda realistic CS. On Trackaholics pls search for Beco1 (me) and you will find a huge GTR2 pack with everything incl. SabineSchmitzX wrote: Not sure if it is the same mod but I think it is. So very happy with this VR solution 3D are absolutely perfect for me and just sitting in the cockpit it is hard not to reach out trying to flip a switch.Here are another set of links to both GTL and GTR2 mods hosted on my mediafire account, just in case the links go from here or the original site that BorekS had them hosted on for me. Lost tracking slowly one evening but after removing the headset i realized it had become pitch dark in my play area and lights on solved that. Have none of the tracking issues other have talked about. Perfectly happy with both visuals and performance with graphics on max.Ĭan have some light stutter at race start in rain but otherwise butter smooth and prefect AA. Some info on reddit let me to believe that is just how 32bit apps are dealt with in WMR currently.įov=(105.000000, 105.000000) // 95 -110 are good for meĬlipPlanes=(0.37500, 500.000000) // 0.37500 in some mods it does cut cockpit parts away but only slight when turning head 90 degrees.Īnd the higher you can have the Near Clip Plane the less texture flicker Pretty much on par with sharpness and details in dx11 race sims. Gives me very clear cockpits and close up details and fair enough more more distant track details. Noticed that some none 4 : 3 aspect resolutions do not work well with regards to AA. It has no issue running 3840 x 2160 144 hz but still prevent the mouse to go lower on the screen than 1080Īlso find that 4:3 resolutions gives me the best AAĪfter trying a lot my best display settings are 1680 x 1050 with 150% Supersampling. That is regardless of what resolution I set the monitor too. If I select vertical windows or full screen resolutions over 1080 I can't move the mouse down to the lower part of the screen and therefor can't start the session Having a monitor 2560 x 1080 are likely giving me some restrictions in respect to windows resolution. (Class ID 118) This Mod is result of several months of work, editing and combining wonderful mods and skins from several talented guys. Welcome to the FIA GT 2008 Mod for GTR Evolution v1.0 by Zand. MenuOverla圜urvature = 0.100000 // better for a 1440 x 1440 headset Downloads: A new file has been added by zand: FIA GT 2008 Mod for GTR Evo v1.0. MenuOverlayDistance = 2.000000 // For me nicer than 1.5 Antiailiasing compatibility 0x004412C1 Diablo IIIįrame Rate Limiter V3 180FPS, use that for monitor use.ĬrewChief.ini, changes to default settings.ĬhangeProcessAffinity = 0xFF // Played with 0xAA to only use real cores as I did with Process Lasso but see no difference. ![]()
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